MISC_WEAPONS



2021-2023
3D Modeling/Design
Maya, Blender, Cinema4D
3D Modeling/Design
Maya, Blender, Cinema4D
Modeling weapons and making related animations has been an interest of mine since I learned Maya in 2021. Sometimes, like with the Snubnose Revolver I model the pieces from life or use concept art as a reference, this evolved to creating my own assests based on one reference image - allowing me to be more creative in my work.
Being more creative helped me find my own “style” of digital art centering around sharp lines and details with a textured and lit glow around them. It also helped me learn other functions of the software, like with this icon - to be used as a target or loading animation.