REALTIME_AV




2022
Video Synthesis
Analog Methods/ TouchDesigner













    The performance above was done with 2 other peers for our final project in an AV class. The concept we wanted to convey was a “portal to another world” we took inspiration from acid techno and european rave visuals to create this immersive performance. The three of us split up the live performance into elements: one person on sound design, one on the background visuals, and my role on the main audio-reactive visual in the foreground made with TouchDesigner and controled with a MIDI device for the performance. 


PROJECT I - dark angel
   The introductory project to this class, I primarily used Signal Culture applications (which mimic analog video mixing) connected to a MIDI controller to create the visuals. I decided to use a song rather than mix my own audio for the first project so I could focus on the concept: harsh lines with high contrast using only the webcam on my Macbook as the base video feed.




PROJECT II - teal monday
   For this project, I wanted to work with bright colors and was inspired by 80s electronic dance music (specifically New Order’s Blue Monday). My goal was to make something flashy and fun that would capture even my 9 year old nephew’s attention. To do this I ran found footage through multiple different mixers and recorded the end feed.






PROJECT III - rain shower
   Inspired by glitch art and the hotel room I was living in at the time my goal for this project was to create a bright - but unsettlinng piece of video art. For this project I made one patch and Max to control the audio to uncomfortable octaves and another using Jitter to sync the gitching of the video feed to the screech of the audio.






︎ ︎
    Hi! My name is Annie Dedas - I’m a creative technologist from Louisville, Kentucky. My passions include 3D Asset Creation, Digital Environments, Motion Graphics, and using Analog Techniques alongside digital ones. 
   I recently graduted from New York University’s Integrated Design and Media program with a minor in sustainable urban environments. Coming from a rural/suburban landscape and moving to extremely urban NYC is reflected in my work, being hyperaware of the environment it was created in. I love creating digital environments and assests with a defined style and details, to fully absorb the player or audience into the atmosphere.
   Practically, I’m well-versed in many design softwares. From Figma to Adobe and Maya to Blender I am an quick learner and can apply my skills to many different pipelines on the spot, I am an easy collaborator, and a jack of all trades in the digital media industry.